Subgraph Atlas · centered on entity
3D scene reconstruction
research topic1 mentions· velocity: stableIn computer vision and computer graphics, 3D reconstruction is the process of capturing the shape and appearance of real objects. This process can be accomplished either by active or passive methods. If the model is allowed to change its shape in time, this is referred to as non-rigid or spatio-temp
Two-hop subgraph: this entity, every entity it directly relates to, and every entity those neighbors relate to. Drag a node, scroll to zoom, click to inspect — or click any neighbor and re-center the atlas there.
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