3d graphics
21 articles about 3d graphics in AI news
Jensen Huang's 30-Year TSMC Battle: From 3D Graphics to AI GPUs
A 30-year-old comic shows Jensen Huang convincing TSMC to supply wafers for 3D graphics chips. Today, he's still fighting for wafer supply, but now for AI GPUs, alongside Broadcom, AMD, MediaTek, and Amazon.
Claude Code Builds Browser-Based 3D Flight Simulator in Weekend
A developer used Anthropic's Claude Code to build a complete 3D flight simulator that runs in a web browser over a weekend, demonstrating rapid AI-assisted game development.
Open-Source 3D Building Editor Runs in Browser, Powered by AI
A developer has open-sourced a full 3D building editor that runs entirely in a web browser. This tool uses AI to lower the barrier to architectural design, potentially disrupting professional software workflows.
How to Build a 3D Engine with Claude Code: The Demoscene Case Study
A developer used Claude Code to build a complete 3D engine from scratch. Here are the actionable prompting techniques and CLAUDE.md strategies that made it work.
From Flat Images to 3D Worlds: How Persistent 3D State Models Will Revolutionize Virtual Try-On and Digital Showrooms
PERSIST introduces world models with persistent 3D scene memory, enabling coherent, evolving 3D environments from single images. For luxury retail, this means photorealistic virtual try-on with perfect garment physics and immersive digital showrooms that customers can explore and customize.
TimeGS: How Computer Graphics Techniques Are Revolutionizing Time Series Forecasting
Researchers have introduced TimeGS, a novel AI framework that treats time series forecasting as a 2D rendering problem. By adapting Gaussian splatting techniques from computer graphics, the approach achieves state-of-the-art performance while maintaining temporal continuity.
AI Game Engine Breakthrough: Complete 3D Worlds Generated in Seconds
A revolutionary AI system can now generate fully functional 3D games in seconds, complete with interactive worlds, moving characters, and working gameplay systems. This browser-based technology represents a quantum leap in procedural content creation.
Generative World Renderer: 4M+ RGB/G-Buffer Frames from Cyberpunk 2077 & Black Myth: Wukong Released for Inverse Graphics
A new framework and dataset extracts over 4 million synchronized RGB and G-buffer frames from Cyberpunk 2077 and Black Myth: Wukong, enabling AI models to learn inverse material decomposition and controllable game environment editing.
Screen Studio AI Transforms Screen Recordings into Apple-Style Demos
A developer built Screen Studio, an AI tool that transforms standard screen recordings into high-end product demos with 3D device mockups, animated text, and synced music in 20 minutes. It's free, exports in 4K, and requires no signup.
Meta's Sapiens2: 1B Human Image ViTs for Pose, Segmentation, Normals
Meta open-sourced Sapiens2 on Hugging Face, a family of vision transformers pretrained on 1 billion human images for pose estimation, segmentation, normal estimation, and point maps. The models target high-resolution human-centric perception.
SemiAnalysis: NVIDIA's Customer Data Drives Disaggregated Inference, LPU Surpasses GPU
SemiAnalysis states NVIDIA's direct customer feedback is leading the industry toward disaggregated inference architectures. In this model, specialized LPUs can outperform GPUs for specific pipeline tasks.
Catching Drift Before It Catches You
The author details implementing the open-source Evidently AI library to monitor a Kafka-powered movie recommender for data drift. This is a hands-on guide to a fundamental MLOps task for maintaining live AI systems.
GPT-5.5 Generates Complex SVG in Single Prompt, User Reports
A developer shared that OpenAI's GPT-5.5 produced a sophisticated SVG image from a single prompt. This suggests improvements in the model's ability to generate precise, structured visual code.
Claude 3.5 Sonnet Revives 1992 Multiplayer Game from Legacy Source Code
A developer provided Claude 3.5 Sonnet with 30-year-old game source files, and the AI successfully updated the code to run on modern systems. This showcases LLMs' practical utility in software preservation and legacy system migration.
Google Releases TIPSv2 Vision Encoder for Multi-Task Dense Prediction
Google has released the TIPSv2-B/14 vision encoder model on Hugging Face. It performs three dense prediction tasks—depth estimation, surface normal prediction, and semantic segmentation—from a single backbone.
Zilan Lin on AI-Driven Motion Design and Redefining Luxury Visuals for the Gen Z Era
An interview with creative director Zilan Lin explores how AI-powered motion design tools are being used to create more dynamic, authentic, and culturally relevant visual content for luxury brands targeting Gen Z consumers.
AI Data Center HBM Shortage Intensifies as Samsung, SK Hynix, and Micron Struggle with Supply
AI data centers are aggressively stockpiling high-bandwidth memory (HBM), creating a supply crunch. Only three manufacturers—Samsung, SK Hynix, and Micron—can produce this critical component for AI servers.
CATCHES Launches Generative AI Fashion Sizing Technology
CATCHES has launched a new generative AI technology designed to address fashion sizing challenges. The system aims to create more accurate and personalized size recommendations, potentially reducing returns and improving customer experience.
Build-Your-Own-X: The GitHub Repository Revolutionizing Deep Technical Learning in the AI Era
A GitHub repository compiling 'build it from scratch' tutorials has become the most-starred project in platform history with 466,000 stars. The collection teaches developers to recreate technologies from databases to neural networks without libraries, emphasizing fundamental understanding over tool usage.
The Digital Authenticity Arms Race: VeryAI Raises $10M to Combat AI-Generated Humans
As AI-generated humans become increasingly convincing, VeryAI has secured $10M in funding to develop verification tools using palm print biometrics and deepfake detection. This investment highlights the growing urgency to distinguish real from synthetic identities in the digital realm.
PixVerse's 'Playable Reality': AI Blurs Lines Between Video, Games and Virtual Worlds
PixVerse introduces 'Playable Reality,' an AI-generated medium that defies traditional categorization. Blending elements of video, gaming, and virtual environments, this technology creates interactive, dynamic experiences rather than static content.